![]() Indeed, the voice-acting and dialogue for BT plays into this and there's more than a few moments of humour and levity. While the surrounding story of a hardened militia fighting off an evil corporate overlord for freedom isn't new, the idea of players forming a connection with what is essentially a vehicle is new. They're the bad guys, in case that isn't obvious. Taking on the role of a raw recruit, you take on the role of pilot of a Titan - called BT - and are forced to fight your way off a hostile planet that's controlled by IMC forces. The single-player campaign, though short enough, is one of the most affecting stories in quite some time. What sets Titanfall 2 apart from other first-person shooters isn't just the fact that it uses mechs - or titans, as they're known in the game itself - or that it has much more heavy sci-fi bent that people realise, it's that the game is trying to create an emotional bond with you. Veteran players will recognise that Titanfall 2 has some commonality with Call of Duty's previous iterations, primarily because it was set up by ex-members of Infinity Ward's Call of Duty 4: Modern Warfare team. Titanfall 2 drops into a crowded market, almost a couple of weeks after Battlefield 1's arrival and on the same week as Call of Duty: Infinite Warfare. ![]() In a severely crowded first-person shooter environment, it's heartening to see that studios and developers are trying to be original and inventive with the genre.Īlthough games like Call of Duty: Infinite Warfare or Battlefield 1 may have become annualised, developers are still trying to come up with reasons for players to fork over their hard-earned money for these titles.
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